Boat at sea held by anchor - Animation & 3D modeling

Using Blender I created this short animation sequence of a Boat held by an anchor at sea.

This animation sequence at times was pretty difficult, for example, creating the chains to hold onto the boat and anchor, using a curve, armature and array was extremely challenging at times and spent several days researching how to overcome this.

Also, during this process, I had to understand the techniques of weight painting, particle settings and displacements.

Everything in the sequence I created using Blender.

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